Chapter 339
Chapter 339
The image shows an announcement about the Immortal Island that was updated along with the main storyline, compiled by players. The announcement clearly states that the trading price of cranes in the trading center is limited to between 100 coins and 10 taels of gold. It also says that as long as players attempt to conquer the island, they will obtain their desired crane pet. Furthermore, it states that pet cranes are easier to conquer than adult cranes and can have their combat attributes better developed.
The Immortal Island dungeon contains 380 rare items, divided into three rarity levels: The first tier, ranked by acquisition probability and difficulty, contains the largest number of items. For example, many of the spiritual herbs and minerals previously found in private realms are in high demand due to the opening of the Xianxia and mythology systems. This was evident when the Underworld was opened, with many players struggling to obtain even common items, leading to exorbitant prices. There are also many pets; all the birds previously seen in the Hundred Birds Paying Homage to the Phoenix dungeon are present, though their design and classification differ. Then there are flowers and fish; previously available fish are now rare and their designs are different. The second tier is less abundant, mostly consisting of various spiritual herbs and rare treasures, more important for combat players. The third tier contains various divine artifacts and mythical beasts, which are extremely difficult to obtain.
Normally, in most games, the highest tier is the most valuable. Lin Shuying noticed that the game design department had specifically asked someone to change this part of the classification. She believed that the rarity of game items should be set in reverse order, with the most accessible items being the most valuable and the easiest to obtain being the most precious.
Because what's useful to everyone is the most precious.
Back on Earth, she couldn't understand why the gem on the king's head was considered priceless, as it seemed no different from glass. Was it that what she couldn't possess was necessarily the most precious?
Things that everyone has are the best!
Just like the Hanfu and hairpins she designed, reality is often absurd. The fact that everyone owns them means they're so cheap that anyone can have them; the principle of scarcity driving up value isn't without reason.
But.......
Everyone's already in the game!
Shouldn't games be a repository of everyone's wishes?
Unfulfilled wishes.
I'd never thought about the purpose and meaning of making games before. Lately, perhaps because I'm nearing the end of my life, I've suddenly started thinking about many meaningless things I'd never thought about before. They say that you understand things most when you're nearing the end of your life, and it seems there's a lot of truth to that.
She thought about the purpose of people playing games—to obtain things from games that they can't get in reality, and there are many things they can't get. Just like her, she couldn't get the most expensive jewel on the king's head, the rare and precious brocade fabric, or the finest silk cloth. When everything became attainable in small quantities, she began to think about whether she could get more, and after getting more, she began to hope that everyone could enjoy what they enjoyed together.
From the moment Qingfengyi was born, she seemed to be following her own will.
She never promised players that rare items wouldn't depreciate in value; she only said they wouldn't be reinstated. But she unconsciously followed her advice anyway, hoping everyone could truly experience the joy of collecting in the game.
Because the purpose of playing games is very simple: to have fun. Whether it's to release stress, seek excitement, or find something you can't get in real life, it all boils down to one goal—to obtain happiness.
To ensure everyone can enjoy this joy, more and more rare items have been released, and the ways to obtain them have become increasingly diverse. By now, while not everyone owns a rare item, almost everyone has at least obtained one.
The reason we don't say everyone should have one is because many professional players sell them after acquiring them.
After carefully reviewing the images and videos compiled by the analysis team, players began to flock to the Fairy Island.
Players who are thinking about the core of the game have noticed the ranking of the rarity of items in Qingfengyi. Why is something that everyone can easily obtain listed as a red tier?
Other games prioritize black, based on the color preferences of spacetime, because deep space is black. Then, vibrant colors are considered the most valuable, because the appearance of stars breaking apart is multicolored.
Some game designers also classify items by color according to their own preferences, and these will be explained in the game item level section.
However, Qingfengyi never said that, but those who have played the game a lot know that in Qingfengyi's settings, red is the most precious color, followed by gold.
Gold evokes a sense of gentle breeze in various designs, and so does red.
"Why are the item tier colors different this time? The Giant Spirit Grass is set to tier one red, the Mysterious Iron Essence to tier two gold, and the Phoenix at the end is white!"
"I'm also very curious, it's completely different from the previous setting."
"Should we ask the official channels?"
"I've asked, I've asked, but if there are so few people, won't the authorities see it?"
"Family members, is everyone still there?"
"Why aren't you analysis-focused players coming to Immortal Island yet? A fight's breaking out here, haha, video video."
In the video, a player is seen running ahead carrying a giant egg, chased by a group of Qilin. Just as everyone was wondering why he wasn't flying in a flying boat or a red embroidered ball, the perspective shifted to the sky, revealing the airspace suppressed by the Qilin.
Looking further down, you can see earthen arches emerging from the ground, and earthen unicorns chasing after them from underground.
"You thief! Put down my child! Or you'll be burned alive!"
"Don't come any closer, or I'll smash it!"
Qilin's eyes changed slightly as he said, "Go ahead and smash it if you dare!"
That player didn't dare to smash it. Holding the egg meant at least survival, but not holding it meant certain death and returning home.
Don't ask why you don't go back to your original state; there's a three-hour cooling-off period if you do!
And how can a player desert their post in the face of battle?
Absolutely not.
This egg cannot be put back into the backpack!
"Aaaaah, Qingfengyi's designer, what do you mean by this? Why do you have to capture even an egg? Waaaaah!"
......
The video shows chaos and turmoil. It turns out that the player being chased obtained a Whirlwind Lightning Boot from the Tower of Babel, otherwise he would have been able to escape the pursuit of the Qilin clan.
It's something I can't even dream of.
"His boots are nice, he must have run at the speed of light, hahaha."
"Tsk tsk, actually getting a mythical beast egg is easy, it's just hard to hatch it. Look, this is what I got, hehe. Video."
In the video posted by this player, she entered the territory of a Fire Phoenix colony, helping to groom its feathers and tend to its nest. Then, a group of Fire Phoenixes hired her as a caretaker and kept her there. Her reward was one Fire Phoenix feather per day in the game, which could be taken to a weapon refiner in the Chinese martial arts world to forge powerful artifacts. It could also be used to craft random items at the Twin Towers.
"This isn't yours either."
HCB